Sunday, April 18, 2021

Buggy Embedded Bezier Paint Experiment

 

This is a buggy version of an alternative approach. Different non-dynamic brush paint preset. 

I then ran the automatic conversion to embedded bezier paths.  So you end up with a different single paint action step, where all of the paint strokes are bezier embedded inside of that action step.  

The automatic generation works off of each of the individual virtual sub-nest keyframe positions derived off of the Transition Context.  The Transition Context contains one real keyframe reference to the original source movie.  It's Destination (where it routes its output) is set to Source (as opposed to canvas or style).

The bug is that the original bezier path sizings are not being passed through in the automatic conversion for this particular paint synthesizer parameter setup.  Going to dive into the code and clean that up now.  Fix will be in V5.5.4.

Xcode is crashing on me multiple times a day. It just can't keep up with Studio Artist 's AI cranking out cpu cycles at lightning speed.  We're going to bail on it at some point and move to a unified cross platform development environment that i hope is better able to handle the stress.

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