I've been beating my head against a conceptual wall trying to figure out some behavior associated with a certain Studio Artist internal algorithm. Then i used Studio Artist to configure a very simple visualization of what was going on. Voila.
Same PASeq used for a different source movie with different visual characteristics below. Again, everything makes total sense now.
The cool thing about the Studio Artist V5.5 environment is that it is so incredibly flexible that i could just very quickly build these visualizations using existing components of the program. As opposed to having to write custom code and then kludge it in somehow to run the tests.
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